大幅変更&環境バージョンアップ
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55
lib/widgets/GameState/game_on_off.dart
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55
lib/widgets/GameState/game_on_off.dart
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import 'package:flutter/material.dart';
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import 'package:get/get.dart';
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import 'package:gifunavi/widgets/GameState/Colors.dart';
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class GameStatusIndicator extends StatelessWidget {
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final bool gameStarted;
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final bool minimized;
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const GameStatusIndicator(
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{super.key, required this.gameStarted, this.minimized = true});
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@override
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Widget build(BuildContext context) {
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// Icons to show based on the game status
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IconData iconData =
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gameStarted ? Icons.stop_circle : Icons.play_circle_filled;
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// Text to show based on the game status
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String text = gameStarted ? 'in_game'.tr : 'start_game'.tr;
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// Layout for minimized view
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if (minimized) {
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return Container(
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height: 40, // Square size
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width: 40, // Square size
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decoration: BoxDecoration(
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color:
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gameStarted ? JapaneseColors.indigo : JapaneseColors.sakuraPink,
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shape: BoxShape
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.circle, // Making it circle when minimized for a more distinct look
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),
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child: Icon(iconData, color: Colors.white),
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);
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}
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// Layout for expanded view
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return Container(
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padding: const EdgeInsets.all(12),
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decoration: BoxDecoration(
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color: gameStarted ? JapaneseColors.indigo : JapaneseColors.sakuraPink,
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borderRadius: BorderRadius.circular(10),
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),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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Icon(iconData, color: Colors.white),
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const SizedBox(width: 8),
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Text(
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text,
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style: const TextStyle(color: Colors.white, fontWeight: FontWeight.bold),
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),
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],
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),
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);
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}
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}
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