大幅変更&環境バージョンアップ
This commit is contained in:
339
pubspec.yaml
339
pubspec.yaml
@ -1,141 +1,198 @@
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name: rogapp
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description: A new Flutter project.
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 1.0.12+12
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environment:
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sdk: '>=3.1.0 <4.0.0'
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.2
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sqflite: ^2.0.1
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get: ^4.6.5
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flutter_map: any
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geolocator: ^9.0.1
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permission_handler: ^10.0.0
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google_api_availability: ^5.0.0
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tuple: ^2.0.0
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latlong2: ^0.8.1
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positioned_tap_detector_2: ^1.0.4
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transparent_image: ^2.0.0
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async: ^2.8.2
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vector_math: ^2.1.1
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flutter_image: ^4.1.0
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proj4dart: ^2.0.0
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meta: ^1.7.0
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collection: ^1.15.0
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path_provider: ^2.0.8
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flutter_map_location_marker: any
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flutter_map_marker_cluster: any
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material_design_icons_flutter: ^7.0.7296
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google_fonts: ^4.0.4
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image_picker: ^1.0.4
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#geojson_vi: ^2.0.7
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geojson: ^1.0.0
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url_launcher: ^6.0.20
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flutter_breadcrumb: ^1.0.1
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timeline_tile: ^2.0.0
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google_maps_flutter: ^2.5.0
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#flutter_map_marker_popup: any
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flutter_polyline_points: ^1.0.0
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google_maps_webservice: ^0.0.19
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flutter_typeahead: ^4.0.0
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flutter_launcher_icons: ^0.13.1
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rename: ^2.0.1
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circular_menu: ^2.0.1
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camera_camera: ^3.0.0-dev
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intl: ^0.18.1
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modal_bottom_sheet: ^3.0.0-pre
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connectivity_plus: ^4.0.2
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flutter_map_tile_caching: ^8.0.1
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shared_preferences: ^2.0.15
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flutter_icons:
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android: true
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ios: true
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image_path: "assets/icon.png"
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^2.0.3
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/images/
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- assets/images/empty_image.png
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- assets/images/gradient_japanese_temple.jpg
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- assets/images/japanese_fun.jpeg
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- assets/images/appicon.png
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- assets/images/login_image.jpg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware.
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/custom-fonts/#from-packages
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name: gifunavi
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description: "A new Flutter project."
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 4.8.19+499
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environment:
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sdk: ^3.5.0
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
|
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^4.0.0
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win32: ^5.5.3
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sqflite: ^2.0.1
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get: ^4.6.6
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flutter_map: #^6.0.1 #^5.0.0 #^6.0.1 #any #^7.0.2 #^6.2.1 #^6.0.0 #^6.0.1
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geolocator: ^10.1.0 #^9.0.2 #^11.1.0 #^10.1.0
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permission_handler: ^11.3.1
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logging: ^1.0.2
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timezone: ^0.9.1
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flutter_keyboard_visibility: ^6.0.0 # 最新バージョンを指定
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# flutter_dev_tools: ^0.0.2
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# permission_handler: ^11.1.0 <== older
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# permission_handler 11.2.0 (11.3.1 available)
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# permission_handler_android 12.0.3 (12.0.5 available)
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# permission_handler_apple9.3.0 (9.4.4 available)
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# permission_handler_platform_interface 4.1.0 (4.2.1 available)
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package_info_plus: ^8.0.2
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#device_info_plus: ^10.1.0 #^9.1.2 #^9.0.3 #^9.1.2 #^10.1.2 #^10.1.0 => 最新版に変更 => 新しすぎるので古いのに変更
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google_api_availability: ^5.0.0
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tuple: ^2.0.0
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latlong2: #^0.9.0 #^0.9.1
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positioned_tap_detector_2: ^1.0.4
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transparent_image: ^2.0.0
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async: ^2.8.2
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vector_math: ^2.1.1
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flutter_image: ^4.1.0
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proj4dart: ^2.0.0
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meta: ^1.7.0
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collection: ^1.17.0
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path_provider: ^2.0.11 #^2.0.8
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flutter_map_location_marker: #any
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flutter_map_marker_cluster: #any
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material_design_icons_flutter: ^7.0.7296
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google_fonts: ^6.1.0
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keyboard_dismisser: ^3.0.0
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image_picker: ^1.0.4
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geojson_vi: ^2.2.1
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#geojson: ^1.0.0
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url_launcher: ^6.0.20
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flutter_breadcrumb: ^1.0.1
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timeline_tile: ^2.0.0
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# google_maps_flutter: ^2.5.0
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#flutter_map_marker_popup: any
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flutter_polyline_points: ^2.0.0
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#google_maps_webservice: ^0.0.20-nullsafety.5
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flutter_typeahead: ^5.0.1
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flutter_launcher_icons: ^0.13.1
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rename: ^3.0.1
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circular_menu: ^4.0.0
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camera: ^0.10.0+3
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camera_camera: ^3.0.0
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intl: ^0.19.0 #^0.18.1
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modal_bottom_sheet: ^3.0.0-pre
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connectivity_plus: ^6.0.5
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#flutter_map_tile_caching: ^8.0.1
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shared_preferences: ^2.0.15
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# gallery_saver: ^2.3.2
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flutter_riverpod: ^2.5.1
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http: ^1.2.2 #^1.2.1 #^0.13.5 #^1.1.0
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qr_code_scanner: ^1.0.1 #any #^1.0.1
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# path: plugin/qr_code_scanner
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webview_flutter: ^4.8.0
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image_gallery_saver:
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git:
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url: https://github.com/knottx/image_gallery_saver.git
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ref: knottx-latest
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#ref: e319bc600a8c3e5ab4d414b890dc7844f6f9d6d9
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flutter_compass: ^0.8.0 # added
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# path: plugin/flutter_compass
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flutter_icons:
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android: true
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ios: true
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image_path: "assets/icon.png"
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dev_dependencies:
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flutter_test:
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sdk: flutter
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|
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# The "flutter_lints" package below contains a set of recommended lints to
|
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# encourage good coding practices. The lint set provided by the package is
|
||||
# activated in the `analysis_options.yaml` file located at the root of your
|
||||
# package. See that file for information about deactivating specific lint
|
||||
# rules and activating additional ones.
|
||||
flutter_lints: ^4.0.0
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|
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flutter_launcher_icons:
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#flutter_compass: #^0.8.0
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# path: plugin/flutter_compass
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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||||
|
||||
# The following section is specific to Flutter packages.
|
||||
flutter:
|
||||
|
||||
# The following line ensures that the Material Icons font is
|
||||
# included with your application, so that you can use the icons in
|
||||
# the material Icons class.
|
||||
uses-material-design: true
|
||||
|
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# To add assets to your application, add an assets section, like this:
|
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/images/
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- assets/images/empty_image.png
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- assets/images/gradient_japanese_temple.jpg
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- assets/images/japanese_fun.jpeg
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- assets/images/appicon.png
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- assets/images/login_image.jpg
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- assets/images/money.png
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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|
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
|
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|
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# To add custom fonts to your application, add a fonts section here,
|
||||
# in this "flutter" section. Each entry in this list should have a
|
||||
# "family" key with the font family name, and a "fonts" key with a
|
||||
# list giving the asset and other descriptors for the font. For
|
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# example:
|
||||
# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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fonts:
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- family: CustomIcons
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fonts:
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- asset: assets/fonts/icomoon.ttf
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Reference in New Issue
Block a user