name: rogapp description: A new Flutter project. # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 4.8.13+493 environment: sdk: ">=3.2.0 <4.0.0" # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.2 sqflite: ^2.0.1 get: ^4.6.6 flutter_map: ^6.0.1 geolocator: ^10.1.0 permission_handler: ^11.3.1 logging: ^1.0.2 timezone: ^0.9.1 # flutter_dev_tools: ^0.0.2 # permission_handler: ^11.1.0 <== older # permission_handler 11.2.0 (11.3.1 available) # permission_handler_android 12.0.3 (12.0.5 available) # permission_handler_apple 9.3.0 (9.4.4 available) # permission_handler_platform_interface 4.1.0 (4.2.1 available) package_info_plus: ^6.0.0 device_info_plus: ^10.1.0 google_api_availability: ^5.0.0 tuple: ^2.0.0 latlong2: ^0.9.0 positioned_tap_detector_2: ^1.0.4 transparent_image: ^2.0.0 async: ^2.8.2 vector_math: ^2.1.1 flutter_image: ^4.1.0 proj4dart: ^2.0.0 meta: ^1.7.0 collection: ^1.15.0 path_provider: ^2.0.8 flutter_map_location_marker: any flutter_map_marker_cluster: any material_design_icons_flutter: ^7.0.7296 google_fonts: ^6.1.0 keyboard_dismisser: ^3.0.0 image_picker: ^1.0.4 geojson_vi: ^2.2.1 #geojson: ^1.0.0 url_launcher: ^6.0.20 flutter_breadcrumb: ^1.0.1 timeline_tile: ^2.0.0 # google_maps_flutter: ^2.5.0 #flutter_map_marker_popup: any flutter_polyline_points: ^2.0.0 #google_maps_webservice: ^0.0.20-nullsafety.5 flutter_typeahead: ^5.0.1 flutter_launcher_icons: ^0.13.1 rename: ^3.0.1 circular_menu: ^2.0.1 camera: ^0.10.0+3 camera_camera: ^3.0.0 intl: ^0.19.0 #^0.18.1 modal_bottom_sheet: ^3.0.0-pre connectivity_plus: ^5.0.2 flutter_map_tile_caching: ^9.0.0-dev.5 shared_preferences: ^2.0.15 # gallery_saver: ^2.3.2 image_gallery_saver: ^2.0.3 flutter_riverpod: ^2.5.1 http: ^1.1.0 qr_code_scanner: ^1.0.1 webview_flutter: ^3.0.0 flutter_icons: android: true ios: true image_path: "assets/icon.png" dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^3.0.1 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/images/ - assets/images/empty_image.png - assets/images/gradient_japanese_temple.jpg - assets/images/japanese_fun.jpeg - assets/images/appicon.png - assets/images/login_image.jpg - assets/images/money.png # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: CustomIcons fonts: - asset: assets/fonts/icomoon.ttf # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages