import 'dart:async'; //import 'dart:convert'; //import 'dart:developer'; import 'package:flutter/material.dart'; import 'package:flutter_map_tile_caching/flutter_map_tile_caching.dart'; import 'package:get/get.dart'; //import 'package:vm_service/vm_service.dart'; //import 'package:dart_vm_info/dart_vm_info.dart'; import 'package:rogapp/pages/destination/destination_controller.dart'; import 'package:rogapp/pages/index/index_binding.dart'; import 'package:rogapp/routes/app_pages.dart'; import 'package:rogapp/utils/location_controller.dart'; import 'package:rogapp/utils/string_values.dart'; import 'package:shared_preferences/shared_preferences.dart'; // import 'package:is_lock_screen/is_lock_screen.dart'; import 'package:rogapp/services/device_info_service.dart'; import 'package:rogapp/services/error_service.dart'; import 'package:flutter_riverpod/flutter_riverpod.dart'; //import 'dart:async'; //import 'package:get/get.dart'; Map deviceInfo = {}; void saveGameState() async { DestinationController destinationController = Get.find(); SharedPreferences pref = await SharedPreferences.getInstance(); pref.setBool("is_in_rog", destinationController.isInRog.value); pref.setBool( "rogaining_counted", destinationController.rogainingCounted.value); pref.setBool("ready_for_goal", DestinationController.ready_for_goal); } void restoreGame() async { SharedPreferences pref = await SharedPreferences.getInstance(); DestinationController destinationController = Get.find(); destinationController.skipGps = false; destinationController.isInRog.value = pref.getBool("is_in_rog") ?? false; destinationController.rogainingCounted.value = pref.getBool("rogaining_counted") ?? false; DestinationController.ready_for_goal = pref.getBool("ready_for_goal") ?? false; //print( // "--restored -- destinationController.isInRog.value ${pref.getBool("is_in_rog")} -- ${pref.getBool("rogaining_counted")}"); } void main() async { WidgetsFlutterBinding.ensureInitialized(); await FlutterMapTileCaching.initialise(); final StoreDirectory instanceA = FMTC.instance('OpenStreetMap (A)'); await instanceA.manage.createAsync(); await instanceA.metadata.addAsync( key: 'sourceURL', value: 'https://cyberjapandata.gsi.go.jp/xyz/std/{z}/{x}/{y}.png', ); await instanceA.metadata.addAsync( key: 'validDuration', value: '14', ); await instanceA.metadata.addAsync( key: 'behaviour', value: 'cacheFirst', ); deviceInfo = await DeviceInfoService.getDeviceInfo(); FlutterError.onError = (FlutterErrorDetails details) { FlutterError.presentError(details); Get.log('Flutter error: ${details.exception}'); Get.log('Stack trace: ${details.stack}'); ErrorService.reportError(details.exception, details.stack ?? StackTrace.current, deviceInfo); }; //Get.put(LocationController()); // startMemoryMonitoring(); // 2024-4-8 Akira: メモリ使用量のチェックを開始 See #2810 runZonedGuarded(() { runApp(const ProviderScope(child: MyApp())); }, (error, stackTrace) { ErrorService.reportError(error, stackTrace, deviceInfo); }); //runApp(const MyApp()); } // メモリ使用量の解説:https://qiita.com/hukusuke1007/items/e4e987836412e9bc73b9 /* // 2024-4-8 Akira: メモリ使用量のチェックのため追加 See #2810 // startMemoryMonitoring関数が5分ごとに呼び出され、メモリ使用量をチェックします。 // メモリ使用量が閾値(ここでは500MB)を超えた場合、エラーメッセージとスタックトレースをレポートします。 // void startMemoryMonitoring() { const threshold = 500 * 1024 * 1024; // 500MB // メモリ使用量情報を取得 final memoryUsage = MemoryUsage.fromJson(DartVMInfo.getAllocationProfile()); if (memoryUsage.heapUsage > threshold) { final now = DateTime.now().toIso8601String(); final message = 'High memory usage detected at $now: ${memoryUsage.heapUsage} bytes'; print(message); reportError(message, StackTrace.current); showMemoryWarningDialog(); } Timer(const Duration(minutes: 5), startMemoryMonitoring); } class MemoryUsage { final int heapUsage; MemoryUsage({required this.heapUsage}); factory MemoryUsage.fromJson(Map json) { return MemoryUsage( heapUsage: json['heapUsage'] as int, ); } } */ // 2024-4-8 Akira: メモリ使用量のチェックのため追加 See #2810 // reportError関数でエラーレポートを送信します。具体的な実装は、利用するエラー報告サービスによって異なります。 void reportError(String message, StackTrace stackTrace) async { // エラーレポートの送信処理を実装 // 例: SentryやFirebase Crashlyticsなどのエラー報告サービスを利用 print("ReportError : ${message} . stacktrace : ${stackTrace}"); } // 2024-4-8 Akira: メモリ使用量のチェックのため追加 See #2810 // showMemoryWarningDialog関数で、メモリ使用量が高い場合にユーザーに警告ダイアログを表示します。 // void showMemoryWarningDialog() { if (Get.context != null) { showDialog( context: Get.context!, builder: (context) => AlertDialog( title: const Text('メモリ使用量の警告'), content: const Text('アプリのメモリ使用量が高くなっています。アプリを再起動することをお勧めします。'), actions: [ TextButton( onPressed: () => Navigator.of(context).pop(), child: const Text('OK'), ), ], ), ); } } class MyApp extends StatefulWidget { const MyApp({Key? key}) : super(key: key); @override State createState() => _MyAppState(); } class _MyAppState extends State with WidgetsBindingObserver { // This widget is the root of your application. @override void initState() { super.initState(); if (context.mounted) { restoreGame(); } WidgetsBinding.instance.addObserver(this); } @override void dispose() { WidgetsBinding.instance.removeObserver(this); super.dispose(); } // void saveGameState() async { // DestinationController destinationController = Get.find(); // SharedPreferences pref = await SharedPreferences.getInstance(); // pref.setBool("is_in_rog", destinationController.is_in_rog.value); // pref.setBool("rogaining_counted", destinationController.rogaining_counted.value); // } @override void didChangeAppLifecycleState(AppLifecycleState state) { LocationController locationController = Get.find(); //DestinationController destinationController = // Get.find(); switch (state) { case AppLifecycleState.resumed: locationController.resumePositionStream(); //print("RESUMED"); restoreGame(); break; case AppLifecycleState.inactive: locationController.resumePositionStream(); //print("INACTIVE"); break; case AppLifecycleState.paused: locationController.resumePositionStream(); //print("PAUSED"); saveGameState(); break; case AppLifecycleState.detached: locationController.resumePositionStream(); //print("DETACHED"); saveGameState(); break; case AppLifecycleState.hidden: locationController.resumePositionStream(); //print("DETACHED"); saveGameState(); break; } } @override Widget build(BuildContext context) { return GetMaterialApp( translations: StringValues(), locale: const Locale('ja', 'JP'), //locale: const Locale('en', 'US'), fallbackLocale: const Locale('en', 'US'), title: 'ROGAINING', theme: ThemeData( colorScheme: ColorScheme.fromSeed( seedColor: const Color.fromARGB(255, 36, 135, 221)), useMaterial3: true, ), debugShowCheckedModeBanner: false, defaultTransition: Transition.cupertino, opaqueRoute: Get.isOpaqueRouteDefault, popGesture: Get.isPopGestureEnable, transitionDuration: const Duration(milliseconds: 230), initialBinding: IndexBinding(), //HomeBinding(), initialRoute: AppPages.PERMISSION, getPages: AppPages.routes, enableLog: true, ); } }